How we ship
The SHIP method.
Idea to production, in weeks.
Four phases. No 30-page decks, no kick-off theatre. Each phase has a concrete deliverable in your hands — and you can step out after any of them.
The four phases
Built to ship — designed to learn
Week 1
Scope
Half-day workshop with your team. We map the workflow as it really is, find the real bottleneck (often not the one you booked us for), and define a working scope. You leave with a one-page build brief — no proposal, no PowerPoint.
Weeks 2–3
Hands-on
AI-augmented build mode. We're writing real production code, not throwaway prototypes. Daily commits visible to you, weekly demos in your tools — Slack, Teams or wherever your team already lives.
Weeks 3–N
Iterate
Real users touch it. You feed back, we ship updates the same week. No 'change request' bureaucracy — we use AI to compress iteration cycles to days, not weeks.
Final week
Production
Production deployment. Automated tests, monitoring, hand-off documentation, training session for your team. We stay on for as long as you want us, or we step out with full code ownership transferred.
Why this is different
Three ways our process diverges from a traditional studio.
AI is in the build, not just the product
Most studios sell AI features. We use AI to deliver every project: code generation, test scaffolding, architecture review, documentation drafting. The same tools we build for your team are baked into our own workflow.
You see working code every week
No 'discovery phase' that lasts a quarter. By week 2 you have software you can poke. By week 4 you have something your team is using.
Exit at any phase
After Scope, you own the build brief — keep it, walk away, take it elsewhere. After Hands-on, you own working code on your repos. No phase locks you in for the next one.
Bring us a problem.
30 minutes. We'll tell you what we'd build, how long, and whether we're actually the right team.